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The Witcher 2 is more than eight years old, and especially with a gorgeous younger brother running around, it hasn’t held up flawlessly in the visual department. At High Spec, textures become much more crisp, along with Anti-Aliasing to smooth out the jagged edges. Just walking around many of the hub areas presents very noticeable geometric level of detail pop-in. A great many problems and performance issues - particularly stuttering, crashes and slowdowns, can be traced directly to sub-optimal settings in Windows and out-of-date or badly configured drivers. First, let's talk ubersampling - which is just a cheeky way of saying 2x2 ordered grid super-sampling. The Witcher 2: Assassins of Kings; How to change graphics option? The fact that the studio targeted PC - a format 'apparently' in decline back in 2011 - was remarkable in itself but without explicitly targeting mature (ie old) console hardware, CDPR pushed its game to the next level. At Medium Spec, the addition of SSAO adds noticeable richness to shadows, and textures improve slightly. Once in The Witcher 2 Launcher menu, select the Options item. 2. (10 posts) (10 posts) (10 posts) Pages: 1. Go to Witcher 2 files; Unpack these files to the CookedPC; Scabbard Re-Textures The plants and branches to the left also have added richness from SSAO, rather than simply being dark (shadowed) or bright (unshadowed) in the absence of SSAO. It is intended to provide a sense of atmosphere and a dream-like quality to the game. On top of that, we also have the enhanced PS4 Pro and Xbox One X available to users already, delivering a meaningful upgrade in GPU power - plus CDPR has access to ready-made low-level APIs that should span PC and two console generations. Read the manual carefully, use quicksave (press F5) regularly, and don't give up if you die repeatedly in the Prologue. The graph shows that with Motion Blur enabled and in effect, FPS drops noticeably. JFetch. The number of resolutions available here is limited by the capabilities of both your graphics card and monitor. The graph shows that UberSampling is by far the single most demanding setting in The Witcher 2, reducing FPS by around 60% at each resolution. Likewise, all smaller lighting indoors or outdoors from light sources such as torches and fires are dynamic in nature. It is strongly recommended that you do not rely solely on them, and that you individually customize the various settings detailed on the following pages. This option controls the use of normal Depth of Field in cutscenes and Dialog scenes. ABOUT THE WITCHER 2 ENHANCED EDITION The Enhanced Edition features lots of new and exciting content. If you want even greater reduction of aliasing and a further increase in surface detail, see the UberSampling setting later in this guide. Difficulty: The difficulty level in TW2 is chosen when you start a new game, however you can change it at any time during an active game using this setting. The 20 best Xbox One games you can play right now. This generation, consoles and PCs are much closer in design, while the 16x leap in memory capacity delivered by PS4 and Xbox One over their predecessors should serve the current wave of consoles well. This mod will restore the 5:1 ratio between purchase and sale prices that is found in the original Witcher game. This makes Anti-Aliasing a prime candidate for disabling if your system is struggling for FPS, as it is a luxury rather than a necessity. The Witcher 2 provides an extremely rewarding experience, and is well worth the effort. While detail was pushed aggressively regardless, asset quality was not the defining visual feature of the game: The Witcher 2 shipped with a state of the art lighting system too. The available options are Low Spec, Medium Spec, High Spec and Ultra Spec. When VSync is Off, you may experience a phenomenon known as 'tearing' - portions of the image temporarily appear to be out of alignment. Since the Cinematic Depth of Field and Depth of Field - Cutscenes settings both apply only to cutscenes and dialog scenes, and since disabling Depth of Field - Cutscenes by itself is rather pointless if Cinematic Depth of Field is left enabled, the screenshots above show a cutscene first with both effects enabled; then with only Cinematic Depth of Field disabled; then with both Cinematic Depth of Field and Depth of Field - Cutscenes disabled, effectively removing all DoF. The quickest and easiest way to measure your FPS in any game is to use the free FRAPS utility. However it requires both a high-end CPU and a high-end GPU to obtain remotely playable framerates. CD Projekt RED's The Witcher 2 - released in May 2011 - is one such release, a game that required a radical process of re-architecting before arriving on Xbox 360 almost a year later. MaxCubeShadowSize=256 MaxCubeShadowCount=1 MaxSpotShadowSize=512 MaxSpotShadowCount=3. Sorry if this has been covered before but I can't find the answer. Novice players, particularly those new to The Witcher series, should keep this setting enabled, at the very least during the Prologue and the start of Chapter 1. Otherwise to guarantee the highest framerates, and to prevent mouse lag, the quickest and easiest solution is to simply set Vertical Sync to disabled. The Witcher 2's next-gen credentials are first established when it comes to characters and environments. Depth of Field (DoF) in gaming is an effect which usually makes objects in the foreground appear sharper and more distinct, and those in the background increasingly blurred and hazy. (Enb needs manual installation) Grass Color Fix. To benefit from VSync without taking the performance hit, enable Triple Buffering. If you want to run TW2 in a window on your Windows Desktop, as opposed to taking up the entire screen, then select disabled here. This is particularly important during combat, or at any time when you need to react quickly and hence move the camera around rapidly - your FPS will drop at precisely the time when you need the highest FPS for optimal responsiveness. In the following section, we'll go through each of these settings and see how they affect performance and image quality. for The Witcher 2 is a modest graphics upgrade which tackles problems I had with the game such as its copious clipped highlights (that are then turned grey by the vignette), overpowering bloom and occasional banding. If you are having problems with audio in The Witcher 2, try reducing the number of channels to 5.1 or stereo in your sound card's control panel in Windows, and also make sure you have the latest audio drivers - see the General System Optimization section of this guide. At Minimal, much of the distant foliage has been removed. This option determines which preset configuration level is applied to the settings. I'll post my chosen settings (as well as my specs) after the guide: Texture Downscaling: This barely affects FPS for modern PCs and should only be enabled (set the value to Low or High) if your PC barely meets the minimum/recommended specifications for the Witcher 2. Invert X-Axis, Invert Y-Axis: The Invert Y-Axis option acts like an Invert Mouse option if ticked - moving your mouse upward will result in pointing the camera down, and moving the mouse downward will make the camera point up. When this effect is disabled, the rain will appear exactly as before, but objects will not show obvious surface wetness from the rain. The Witcher 2: Assassins of Kings continues the story of the monster slayer Geralt of Rivia, a powerful and enigmatic sorcerer-warrior introduced in the original The Witcher game. This is for people who want to optimize their FPS while still getting the best they can out of their graphics cards. You can also set a custom LOD Distance level as detailed in the Advanced Tweaking section. You should instead calibrate your monitor using the Display Calibration feature of Windows 7, or use a monitor calibration package/website - see the General System Optimization section for details. However as you can see, while Geralt and the ground near him remain in clear focus, the background has been significantly blurred. Cyberpunk 2077 will be "slightly shorter" than The Witcher 3 because players complained The Witcher 3 was "too long", "We got a lot of complaints about The Witcher 3's main story. All Rights Reserved. While rich in detail, the environments were literally just a stage for the drama unfolding between The Witcher 2's characters. If Enabled, this setting implements Bloom lighting, which adds a hazy glow to the game world. While some people do not like bloom because it can be unnaturally bright at times, bear in mind that it does have benefits: it helps covers up the aliasing of distant objects; and it also assists in covering up the loss of distant detail if you have lowered the LOD Distance setting. However keep in mind that if you disable Depth of Field - Cutscenes, but leave Cinematic Depth of Field enabled, then you will still have DoF in effect. Thanks for taking part! Also, it appears that CDPR elected to disable self-shadowing on characters for such lights in many scenarios. The graph shows that just as the visual difference is difficult to discern, the performance difference is also minimal. Keyboard is the default and normal controller for PCs, however you can also use a Gamepad to play TW2 if you have one attached to your system and it is supported by the game. I only played the first 3 hours roughly of Witcher 2 so I can't disagree or agree but I remember people loving Witcher 2 and I also remember being astounded by the graphics and story to that point. In doing so, CDPR pushed out a title that meaningfully challenged the best PC hardware of the era - but more importantly, it saw the studio begin to lay the groundwork for The Witcher 3. GameStar PCs | Gaming PCs & Notebooks: small comparison of the graphics of the Witcher Series: The Witcher vs. The graph shows that the performance impact is noticeable but not significant, particularly as rain is not common in the game. So unless you have a high-end GPU, it may be best to disable Motion Blur to improve FPS and smoothness in such circumstances. Meanwhile, CDPR implemented screen-space ambient occlusion to simulate the shadowed occlusion of bounced ambient lighting on static and dynamic world objects. But 'real-time, all the time' has its costs, especially in 2011 and especially with the extreme quality assets CDPR was working with - and the fact that even PC graphics tech of the era had its limitations. The Witcher 2: Assassins of Kings Enhanced Edition. Als… For the sharpest image on an LCD monitor, you should select the maximum available resolution here, which is also referred to as your Native Resolution. Disabled prevents any such marks from appearing, which can reduce realism, but can improve performance on low-end CPUs. The main benefit of reducing the Decals setting is for those with low-end systems who want to ensure additional FPS, particularly during heavy combat when there are plenty of blood decals constantly being generated. A PC exclusive upon release, The Witcher 2 takes full advantage of every ounce of the PC platform's power and versatility. The lower the value for these settings, the lower the distance from Geralt at which detail beings to be stripped from foliage and from meshes (solid objects such as characters, buildings and terrain). It's pretty standard to run the highest quality character models in cutscenes only, dropping to lower LOD representations in-game - but PC on its highest setting used the self-same models throughout. In fact no current single GPU setup … Reviews: 0. Can tremendously improve the clutter of savegame files. Depth of Field (DoF) has been covered under the Depth of Field - Gameplay setting earlier in this guide. Lowering this setting can help improve FPS, particularly during combat when magical effects can create new dynamic light sources which may add shadows, so you may wish to lower this setting with no major impact on image quality. No part of this site or its content may be reproduced without the permission of the copyright holder. The Witcher 3 mods: Our best mod recommendations and how to install them in Wild Hunt. These smaller lights could even cast real-time shadows as well. Learn more. This mod is recommended for those who have no dedicated graphics card, thus making The Witcher 2 almost impossibly playable! While Cinematic Depth of Field is impressive, it is a strenuous and exaggerated form of DoF which may not be to everyone's taste. But ubersampling and depth of field still melt even the best PC hardware. The screenshots above show the difference between having SSAO enabled and disabled in the same scene. You cannot disable QTEs completely however. How do you mute the colors so the game looks normal? Given the performance impact of this setting is minimal on most systems, the choice as to whether to enable or it not usually comes down to a matter of taste. The Witcher 2 is one of the most beautiful games you'll play this year, but getting it to run well can be problematic. You can assign a custom value in Megabytes for this setting. In most other respects, The Witcher 2 works well on today's PC hardware, despite the level of fidelity it aimed for. In practice, altering this setting shows no discernable change in shadow quality. For more information, go here. On the surface, the ambition that powered The Witcher 2 seems to be alive and well then - and the timing of Cyberpunk's 2020 release means that it'll still be hot when Xbox Series X and PlayStation 5 arrive later in the year. As you can see, when Cinematic Depth of Field is disabled, some DoF is still in effect, however Geralt's figure becomes slightly clearer, as do the trees and rocks in the background. You can find this tool in the bin folder in root directory. The screenshots don't demonstrate the addition of effects such as Motion Blur, Light Shafts, and Depth of Field during cutscenes and dialogs at each higher level of preset. Unless you are struggling for FPS, or notice slowdowns during rain, then the effect can remain enabled for added realism. At first it simply appears as though one shot has more shadow than the other. The Witcher 2 Savegame managerallows for the easy backup, management, and removal of The Witcher 1 and 2 save files. In reality the additional shadowing from SSAO is aimed at specific areas. The amount of geometric detail on-screen also pushed beyond the limits of the consoles. From this baseline, we vary individual settings to measure their effect on performance and image quality. Been messing around with Witcher 2's graphical settings and found a performance level I'm very happy with after changing a thing or two. But with everything ramped up, the game crushes even today's mainstream GPU champions. This adherence to real-time lighting also applied to the game's indirect lighting. Normal difficulty is actually moderately hard, and requires some practice to master the art of winning battles against multiple opponents. Alongside the standard options to scale textures, shadow quality and model LODs, The Witcher 2 shipped with two option high-end settings - a tradition this game established and which would be seen again in the Witcher 3. games and hardware run, visualising precisely what they're capable of. Well, factor out those GPU-killing features and both the AMD Radeon RX 580 and the GeForce GTX 1060 can run The Witcher 2 at 60fps or beyond at 1080p and even 1440p resolution. 0. The graph shows that there is a pronounced reduction in performance from enabling Anti-Aliasing in The Witcher 2. The higher the resolution you choose, the more detailed the image will be, with noticeably less blurriness and jaggedness. The available options for the Decals setting are Disabled, Medium Spec and High Spec. PC gamers are quite fortunate in that The Witcher 2 has a detailed set of easily accessible advanced settings which can be accessed via the game's built-in Configuration Tool. What shadows you had from point lights indoors also present with a very low resolution without any form of filtering. The Witcher 2: Enhanced Edition Graphics Comparison - YouTube Nine years later, can modern PC hardware handle these features? Thank you. Compare the Far screenshot, which has the highest level of detail, with Minimal which has the lowest - the most significant difference is in the foliage. You can download a range of these mods for free from here, but keep in mind that they are not officially supported, and make sure to read the instructions for each mod carefully. Enabling Motion Blur will reduce FPS whenever the effect is visible. Look in particular at the branches and tree trunks to the near left of Geralt, and you can see they have visibly reduced in complexity and detail, or are entirely missing in some cases, at the Minimal setting. But what made The Witcher 2 so special, how did it push PC hardware and can even today's mainstream graphics tech handle the game's legendary ubersampling? The Witcher 3 would have definitely evolved much more in the graphics department if it wasn't for the current gen consoles holding it back. Vision 2020: a technical analysis of The Witcher 2 today - and analysis of how well the game runs on modern PC hardware. Follow 124. Despite this, CDPR pushed even harder in other directions with a view towards scaling The Witcher 2 onto the PC hardware of the future. Comments for this article are now closed. 30-35 FPS +) during combat to maintain appropriate responsiveness. These variables give you more precise control over LOD than the regular preset levels, and you can also raise them above the normal maximum of 1.2 to further increase detail in the game. With some general system optimization, and appropriate changes to the advanced settings via the Configuration Tool, you should be able to have The Witcher 2 running relatively smoothly on your machine. It is extremely difficult to see any notable difference in both the density and blending of the edges of the shadows. At Ultra Spec, the difference is difficult to see in a static screenshot, but pay close attention to the angled surface of the tombstone laying on the ground to the left, and the mound of grass to the right - these become more detailed due to the use of UberSampling to enhance detail. How does The Witcher 2: Enhanced Edition on the Xbox 360 compare to the hardware-intensive PC version? Enabling VSync removes tearing but can also reduce your FPS by up to 50% or more, and can also introduce mouse lag. Setting the Vertical Sync option to Disabled also helps reduce mouse lag - see the Vertical Sync setting later in this guide. To access the basic in-game settings, start The Witcher 2, and once in the main menu of the game select the Options item. The variables above relate to the quality of shadows in the game. Author: … It's designed as a proper real-time RPG, which means you have to use strategy, and you must take the time to learn and practice the fundamental gameplay mechanics, including the intricacies of using signs, potions, and sword combos for example. This setting controls a special mode which, when enabled, improves image quality through the performance-draining technique of rendering the same scene multiple times before displaying the final result. There's an elite selection of technologically advanced titles that appear towards the tail-end of any given generation, where developers are upping their game, experimenting with the kinds of techniques we'll see in the era to come - and it's typically on PC where we tend to get these nascent next-gen experiences. This setting controls the quality of the textures used in the game. The Witcher 2 has proven popular with the PC community, such that a range of modifications (mods) have already been released to alter particular aspects of the gameplay and graphics. When Anti-Aliasing is enabled, this jaggedness is greatly reduced, making the scene much smoother. I konw it is not big difference but it looks little bit better :D I used this mods: However, that bandwidth isn't free and so we charge a small monthly At present, the Witcher 2 appears to have a 24:1 ratio which some have found a bit harsh. If you leave Cinematic Depth of Field enabled and only disable Depth of Field - Cutscenes, the performance and image quality difference will be minimal, so it is not recommended. Take the opening scenes of the game in the Timerian Dungeon - if you look across many of the surfaces and individual assets, you see almost unprecedented levels of detail. Find out more about the benefits of our Patreon. Better Texture Environment: We start off with a mod that replaces all of the environment textures with new, high res textures.Extreme Quality Flora: The Witcher 2 takes place in a world with a beautiful nature. Okay, you have in some mods 2 options to install (Mod Manager, Manual), installation with Mod Manager is easiest so if you have this option, use this because i will show installation to mods what ONLY have manual installation. It's the highlight of the PS5 launch line-up, but what exactly has changed this time out? An indication of the performance impact of changing this setting is shown below: As can be seen, progressively higher resolutions take their toll on FPS. Also included are full detail bushes/shrubs over entire fields, maximum quality trees at any distance and the wind influence on the flora as far as you can see. Because of the additional GPU processing involved, this effect reduces performance when it is used and is one of the reasons why many people experience slowdowns in cutscenes. We think it's a small price to pay for unlimited access to Extra talents per Lv. How to make Geralt combat ready for any situation. Hard is only for very experienced players, and needs the use of all of Geralt's skills, equipment and magic to win battles. instructions how to enable JavaScript in your web browser. This does no harm to your system, but it can be annoying. This site requires Javascript in order to view all its content. There is no cap on the value for this variable, but be aware that setting a very high value may cause problems - see the Texture Memory Size setting earlier in this guide for more information. At 4K resolution, the RTX 2080 Ti can't sustain 60fps and some cutscenes will even take you down into the 20s. Furthermore, there is no upper limit to the values for this variable. To see how various combinations of settings work for other Nvidia GPUs, check out the Optimal Playable Settings section of the site. Music Volume, Sound Volume: These two sliders respectively control the volume of music in the game, and sound effects and dialog. See the Advanced Tweaking section for another method of altering the quality of shadows. Assassin's Creed Valhalla PC players have already found a way to get Store items for free, ReviewImmortals Fenyx Rising - enjoyable but over-familiar, Pok�mon Go spent all weekend hyping a mysterious raid egg, Jelly DealsZavvi has released a new collection of Pokemon clothes. When not doing Digital Foundry things, he can be found strolling through Berlin examining the city for rendering artefacts. However, there are some profound differences this time around. This has been tweaked for Intel HD Graphics 4000, so newer integrated gpus should play better than the 4000. For many however the choice is more about taste than performance. This setting determines the Resolution of the game image, measured by the number of pixels horizontally and vertically (e.g. FoliageDistanceScale=0.5 MeshDistanceScale=0.7. A performance graph is not provided, as reducing texture resolution by itself doesn't necessarily result in any significant change in FPS. Add to that the fact that it is a subtle effect, and the end result is that for many, SSAO should be one of the first things to disable (along with UberSampling) to maintain playable FPS without greatly impacting on image quality. You can do this by starting TW2 from its main launch icon, or by going to your Program Files (x86)The Witcher 2 directory and running the Launcher.exe file.

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